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Month of Nostalgic Game Reviews: Sonic The Hedgehog 3

Howdy ladies and gents and welcome to Day #12 of my Month of Nostalgic Game Reviews where I’ll be giving you reviews of some of my most nostalgic video games from my childhood. Today the Sonic love continues with one of the finest Sonic games next to its predecessors, Sonic the Hedgehog 3!

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Okay now I’m in the zone. While Sonic 2 is my favourite game ever and I used to play it all the time, Sonic 3 I played just about the same amount of time and I have super nostalgic memories with this game. Now some of you may be asking, “Why aren’t you reviewing Sonic 3 along with Sonic & Knuckles as the complete games?” Well I’m reviewing these nostalgic games the way I remember them and I never owned the other half of Sonic & Knuckles until a few years later. Anyways onto the review.

So Sonic 3 was released in 1994 on the Sega Mega Drive and interestingly this game is the first half of a whole Sonic title. See originally during this game’s development cycle Sonic 3 and Sonic & Knuckles were meant to be released as one single-cartridge game. However, due to time constraints and manufacturing costs, the developers decided to split the game in half. In terms of the premise Sonic 3 follows on directly from the end of Sonic 2 where Sonic defeated his enemy, Dr. Robotnik; crash-landing on a floating island, Sonic encounters new character Knuckles the Echidna, and must once again collect the Chaos Emeralds while also working to stop Dr. Robotnik from relaunching his ship, the Death Egg.

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When it comes to gameplay the formula is similar to the last two previous Sonic games, though it is largely improved and changed from before. In this game there are only 6 zones, with 2 acts and a boss encounter at the end of each act (there’s a mini boss at the end of Act 1 and a Robotnik boss fight at the end of Act 2). However in Sonic 3 after finishing Act 1 you start Act 2 straight away, transitioning into the next act seamlessly. Sonic and Tails also have new moves to use. Sonic now has a split second shield to use to protect him against projectiles. While Tails can now fly for a limited time and swim through the water too, obviously with Tails’ flying ability it allows him to explore areas Tails can’t. Also if a player controls Tails and flies then Sonic can be carried along too. And lastly one of the sexiest additions to the Sonic series was the use of shields including fire (protection from fire), bubble (allows to breathe in water) and thunder (a magnet for rings and gives you a mid-air jump), all of which have different attributes and an interesting ability for Sonic when you double tap the jump button.

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Also star posts checkpoints in this game allow you to enter a gumball machine if you have 50 rings when you run past them, inside there you can get rings, shields and extra lives. Another thing to note is that the Special Stages in this game are found by jumping into massive gold rings hidden throughout levels. Inside you had to work your way through a 3D space where the goal is to collect all the blue spheres in the level without touching any red ones. If you collected all of the blue spheres then you got a Chaos Emeralds, and if you get all 7 then you again gain access to Super Sonic. And lastly multiplayer returned in Sonic 3, where you play through unique levels as either sonic, Tails or Knuckles in Grand Prix or Time Attack mode. These levels were varied and allowed for the uses of items that would either improve or impede your progress or hurt the opposite player.

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Graphically this game is great to look at and every environment has a great use of colour and art style (though I think it looks rougher than Sonic 2‘s very smooth look). The soundtrack was also like the best thing ever and was the first soundtrack composed by Jun Senoue who would obviously compose many Sonic soundtracks to come. and let’s not forget the fact that Michael Jackson had a hand in crafting this soundtrack too, it’s something I picked up on when I was a kid because the ending song sounded like “Stranger In Moscow” and when I found out MJ had indeed worked on the game, my mind blew up! And you know when the King of Pop is making music for your game its some awesome stuff yo! 😀

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When it comes to nostalgia with Sonic 3, there is no greater joy in my world when it comes to 16-bit gaming. While Sonic 2 is overall my favourite Sonic game, Sonic 3 had so many better elements like the new shields, soundtrack and crazy level designs. I loved playing through Angel Island Zone and Marble Arch Zone, I really hated Hydrocity Zone because of the slow water sections and that horrible moving wall in Act 2! Plus Carnival Night Zone I liked from a visual and audio standpoint but I could never get past that infamous barrel bit in Act 2 because I was an idiot as a kid lol. I never beat it until a few years ago, I loved the music in this game and used to play this a lot with my sister too. I never beat the game properly until I got Sonic Jam and saw the rest of the game, but I’m glad I did that way because I’m a much better gamer now than I was before.

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In conclusion Sonic 3 is totally badass, it took the basic formula and gameplay and innovated it again to a much higher degree. With the additions of a different art style, amazing gameplay and a kick ass soundtrack Sonic 3 is considered by any to be the best Sonic game ever and while I love this game, I still love Sonic 2 much more. Anyway if you haven’t gotten around to playing this game, stop reading this review and go and play it now. It’s one of the finest games from the 90s. 🙂

Okay so when tomorrow comes around we’ll be reviewing the last game related Sonic, Sonic & Knuckles so look forward to that one folks. And don’t forget to share your nostalgia in the comments below! 😀

 
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Posted by on November 12, 2012 in Game Reviews, Media, Reviews, Video Games

 

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Month of Nostalgic Game Reviews: Sonic The Hedgehog 2

Howdy ladies and gents and welcome to Day #11 of my Month of Nostalgic Game Reviews where I’ll be giving you reviews of some of my most nostalgic video games from my childhood. Today we have what I consider to be one of the best games ever and probably is my favourite game of all time, and that is Sonic the Hedgehog 2!

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No words can truly describe my love for this game. It is my favourite Sonic game ever! Gameplay, graphics, audio, replay value, nostalgia, it works on all levels. This game I fell in love with when I was young and I never stopped talking about it since.

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So Sonic 2 was released in 1992, just a year after the last game and was developed in America with some of the key Japanese developers from the game working with them. In this sequel you could do everything that you could in Sonic 1, except this time it was like 10x bigger and better! The premise for this game has Sonic once again heading off to defeat the evil Dr. Robotnik, except this time Robotnik wants the power of the Chaos Emeralds to the deadly Death Egg (an armoured space station). In order to stop Robotnik, Sonic alongside his new friend, Tails, must get through the levels, collect the emeralds and beat Robotnik.

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In terms of gameplay most it remains unchanged. In levels you still run from left to left, collecting rings, using power-ups in monitors, defeating enemies and avoiding environmental hazards. Though there’s many changes and improvements made to the basic formula like:

  • Sonic 2 has much bigger levels, faster gameplay and new move the “Super Dash Attack”, (or “Spin Dash”), this move allows Sonic or Tails to curl in a ball and spin while stationary, and when you release you get a speed boost.
  • In Sonic 2 there are a total of eleven zones; the first seven zones have two acts each, while Metropolis, the eighth zone, has three acts, and the last three zones have one act each. At the end of the last act of most levels, Sonic confronts Dr. Robotnik.
  • Star posts that are checkpoints now serve a greater purpose in Sonic 2. When you collected at least 50 rings, star posts can be run past for an optional Special Stage.
  • You also have the choice playing as Sonic, Tails or both. When you pick both player 1 controls Sonic while Tails runs along beside him. A second player can join in at any time and control Tails separately, but the screen always stays centred on Sonic, frequently leaving Tails off-screen.
  • Collecting all seven Chaos Emeralds in the Special Stages will allow you to turn into Super Sonic. After collecting 50 rings in any level Sonic will transform into a golden version of himself with his spikes turned upwards. As Super Sonic your speed and jump height is increased and you’re invincible, however you can still die by drowning, being crushed, falling into a pit or running out of time. Also while in this state you lose one ring per second. When you run out or reach the end of the act, Sonic reverts back to normal.
  • The Special Stages in Sonic 2 introduce us to a 3D-like half-pipe course, where you need to collect a certain amount of rings in order to advance through checkpoints and eventually at the end collect a Chaos Emerald. Players had to collect rings and avoid bombs, bombs would make you lose rings and if you failed to collect enough rings then you left the Special Stage early.
  • Sonic 2 also introduced multiplayer whereas Sonic and Tails you could race against each other through Emerald Hill, Casino Night, and Mystic Cave, or try your hand at the special stages.

And to be honest that’s just the basic outline of the changes and rectifications that was made with Sonic 2, there is so much more to the game than what I have mentioned here.

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Back when I was young I played this game continuously, having both good and bad times. This game was way more accessible than Sonic 1 because the gameplay and level design was much better. I loved the Chemical Planet Zone, which was my favourite level, the music, level design and visuals of that levels was totally badass. The graphical quality of this game really astounded me when I was young and it still does. I used to play this game a lot on my own and with my sister as Tails. This game was my life. Though When I played I’d always get to a certain point and fail, then get really pissed off and then start hitting my Mega Drive and game cartridge. I was very violent and I am surprised my gaming stuff survived my beatings haha. I still go back to this game now and then on Sonic Jam and every time I play I feel the nostalgia hit me every time, it just feels so good. 😀

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And obviously the legacy this game left behind was huge. Sonic 2 was obviously referenced heavily in Sonic Generations and it was the direct influence for Sonic 4: Episode 2 with the use of Tails and the visual level designs too.

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In conclusion Sonic 2 was and still is the best Sonic game ever. Most Sonic fans feel the same way with the exception of those who love Sonic 3 more. But anyway this game had amazing graphics, gameplay, an amazing soundtrack and replay value. There’s a reason why it’s so highly praised by fans and critics and why it sold over 6 million copies. It is one of the king platforming games in existence and it is mandatory that everyone plays it. It is that good. 🙂

Well there’s my review of my favourite game ever, now come back tomorrow for my review of Sonic 3! 😀

 
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Posted by on November 11, 2012 in Game Reviews, Media, Reviews, Video Games

 

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Month of Nostalgic Game Reviews: Sonic The Hedgehog

Howdy ladies and gents and welcome to Day #10 of my Month of Nostalgic Game Reviews where I’ll be giving you reviews of some of my most nostalgic video games from my childhood. And today we have a game review I’ve been looking forward to doing for a long time now. This was the quintessential game that made me the man I am today; both as a gamer and a sketcher. I am of course talking about Sonic the Hedgehog on Sega Mega Drive yo!

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Now what can I say about Sonic the Hedgehog? Well this game was a big deal when it hit in the 90s, it changed the way people looked at platforming games and it also changed that generation of gaming too. Sonic 1 really left a legacy for itself after 1991. Unfortunately Sonic in present day has fallen on hard times with his newer games not reaching that same calibre we had in the 90s. Some people considered Sonic dead and some fans gave up on the hedgehog after the set of abysmal titles he had to deal with after 2005. However for me Sonic is one of my favourite video game characters ever and his games one of the few series I still play consistently these days. Anyways let me give you my review and nostalgic memories.

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So Sonic the Hedgehog is a platforming game that was released for the Sega Mega Drive/Genesis in 1991 and was made by Sonic Team. In this game you take control of Sonic the hedgehog who’s on a mission to save South Island from the hands of the evil Doctor Robotnik and free the animal’s that he’s Robotnik’s enslaved. When it comes to gameplay Sonic runs at top speeds, jumps and uses the spin dash to get from point A to point B destroying the robot enemies known as “badniks” and avoiding environmental hazards (spikes, bottomless pits, lave, etc.). In order to survive you must have rings, rings are scattered all over each level, and if you get hit with rings you’ll a great number of them. If you collect 100 rings and you get an extra life. If you have no rings and get hit then you lose a life. Sonic also has power-up monitors located throughout each level containing shields, extra lives, rings, a speed-up and invincibility.

Sonic 1 contains 6 zones which are broken up into 3 levels known as “acts”, at the end of the third act Robotnik comes along as the boss you must defeat. After the battle as Robotnik flies away you have to hit the switch on the capsule machine to free the animals. Also there’s 6 Chaos Emeralds to collect in this game, in order to access them in act 1 or act 2 you have to collect at least 50 rings or more, then at the end of the level there should be a massive ring, if you jump into you’ll be transported to the special stage. These acid trip levels have you navigating through a rotating maze on the way to the Chaos Emeralds, however if you come into contact with the “goal blocks” then the special stage ends.

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In Sonic 1 there was a heavy emphasis on speed and introduced the element of momentum-based physics, it was a massive contrast to most platforming games at that point in time that didn’t move at that kind of speed. Also back in the 4th generation of gaming Sonic’s visuals were a delight. Graphically the game was colourful, varied in design and had no frame rate issues. And with the great visuals Sonic 1 had some awesome music; in this game composer Masato Nakamura created some of the most addictive and most memorable tunes in gaming history. There’s not a person alive in the world of gaming that doesn’t know the Green Hill Zone and if you don’t I just have to ask… How!?!

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Anyway as I mentioned before this game this game was very big back in the 90s. It was well-received by critics, it sold a lot of Sega Mega Drive/Genesis units and this was the game that made Sonic into Sega’s mascot to compete with Nintendo’s mascot Mario (a rivalry that would last for years to come). Also because of Sonic 1, there were many more game sequels and spin-offs, several TV shows and loads of merchandise. And in recent years Sonic 1 was used a direct influence for digital episodic games; Sonic 4 and it obviously made an impact on the way Sonic Generations ended up too.

In terms of my nostalgic memories with Sonic 1, it was probably the first platforming game I ever played and I loved the visuals, that classic music and awesome sound effects and the speedy gameplay made the game feel incredible. When I played this game I felt complete. However I must confess I never got further than Marble Zone Act 3 as a kid. This was due to the fact that as a kid I was very impatient and was clumsy when it came to platforming games, from Mario to Donkey Kong, I was never that got at these kinds of games. In Sonic 1 I’d always play through the Green Hill Zone and then would get to Marble Zone and get stuck and lose continuously. And while it was pretty shameful, I never was that fussed because I liked playing Sonic 2 better (but we’ll get to that soon enough). It’s not until I got Sonic Jam and played Sonic 1 again did I finally complete this game and that was in 2002/3.

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In conclusion Sonic the Hedgehog on the Sega Mega Drive was a legendary game full of speed, crazy level designs and elements unheard of until he stepped on the scene. The gameplay was solid, the graphics were pretty and the audio was top-class. If you still haven’t experienced this magic just go out and do it now!

Okay come back tomorrow when I review the next game in this series! 😀

 
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Posted by on November 10, 2012 in Game Reviews, Media, Reviews, Video Games

 

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Month of Nostalgic Game Reviews: Alex Kidd in the Enchanted Castle

Howdy ladies and gents and welcome to Day #8 of my Month of Nostalgic Game Reviews where I’ll be giving you reviews of some of my most nostalgic video games from my childhood. And today we have a special little game from the 90s; Alex Kidd in the Enchanted Castle on Sega Mega Drive.

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So what’s this game about? Well Alex Kidd in the Enchanted Castle is the fifth game in the Alex Kidd series and in this game Alex is on a quest to find his father, King Thor and he must travel through eleven worlds, defeating enemies in rock-paper-scissors in order to finally get to his. Man this game along with some of the other games I used to play have some crazy-ass plots to go along with their gameplay. Who the hell comes up with this stuff?

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Anyway when it comes to gameplay Alex has to get from point A to point B defeating enemies with punches and kicks. He must also jump and crawl to get through levels while avoiding hazards and obstacles along the way; he also has access to certain items and vehicles with unique abilities including a motorbike, helicopter and pogo stick. As a platforming game it was hard to compare to other games, it was nowhere near as fast Sonic, but slower and stranger than Mario. Alex Kidd really was in a world of its own, but I guess that’s what made it so funny.

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Ah Alex Kidd, how we had good times together. I originally owned this game on my Sega Mega Drive for a short time before my mum gave away half of my games (this game included) and then after that the only time I could play it was by going over to my cousin’s house in London. But when I did get to play this game it was mad, I remember this game being really hard and dodgy with its hit detection. The gameplay and control didn’t feel as refined as Mario or Sonic, so the game did suffer with being compared to two of my favourite games series’. Alex Kidd was just weird, seeing this weird elf-looking kid running around punching and kicking things with his massive fists and feet, I was like “What the hell?” But what I really liked about this game was the rock-paper-scissors sections. Most times I would go into those matches and lose, but it was still fun though, the music for that section of the game was legendary and me and my sister have never forgotten it. Now back when I was young, I never knew that this was another game in the Alex Kidd series that started on the Sega Master System, I thought this game was the first one. It wasn’t until years later that I found out about the prior games in the series.

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In the end Alex Kidd in the Enchanted Castle was a game that I very much enjoyed from my younger days. It was strange, unnatural and very memorable. Graphically its nice, the music is also very good and memorable and the gameplay is pretty decent too. Me and my sister had crazy fun with this game when we were young and I still reckon this game is worth your time, if you find a way to pick this game up do so and experience they madness that is Alex Kidd in the Enchanted Castle.

 
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Posted by on November 8, 2012 in Game Reviews, Media, Reviews, Video Games

 

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Month of Nostalgic Game Reviews: Ecco the Dolphin

Howdy ladies and gents and welcome to Day #7 of my Month of Nostalgic Game Reviews where I’ll be giving you reviews of some of my most nostalgic video games from my childhood. And today we have one of the games that made me so sad and frustrated the hell out of me, people of the internet welcome to Ecco the Dolphin.

Oh good god, now we’re getting into dangerous territory here. While most of my nostalgic reviews so far have been mainly happy memories of good or interesting games, I never said all of the nostalgic games I played were good. This game, ugh. I’m just going to say it right now people, Ecco the Dolphin is one of the most boring games in existence! Holy man this was the first video game that I never truly had fun with, this was also the first game I never fully understood how to play and lastly this game was a game that I never really got far in (tragic but true).

So what is this game about? Well apparently you’re a dolphin called Ecco who has to travel through time and defeat extraterrestrials in Earth’s oceans and on an alien spacecraft. Okay what the actual hell? If I had known that was the premise for this game when I was younger I would have looked at this game very differently asking two main things: 1) Why is this happening? And 2) Okay this premise although weird sounds pretty cool where’s the aliens? Where’s the impending threat? Why is this game soooooooooooo boring!?! Anyway in terms of gameplay you took control of Ecco in a 2D action adventure game (just imagine the water sections of Donkey Kong Country with Enguarde the Swordfish and then you’ll have a rough idea of what to expect). And in terms of the stuff you could do you could swim around and increase your speed with the use of a button, you could also jump out of the water and spin in the air and you could attack enemies by ramming into them. There’s other things you could do like sing to communicate with other cetaceans and certain objects and there are all of these other elements that Ecco could do in later levels.

To be honest I wish I had known this stuff when I was much younger! This game was a frigging mystery to me and I barely knew what was going on. Call me stupid but when I was young most games I played were pretty clear on how to play them, I could play Mario, Sonic, Street Fighter, Donkey Kong and Streets of Rage with no problem, but when it came to Ecco the Dolphin the game was so slow in pace and dull. It really felt like a game that would put you to sleep. I remember most times I would turn on the game in my Mega Drive and try to get further than I did before and yet everything always turned out the same, just stuck in the same section on the first level. This game really did require you to be a bit more inquisitive and pay attention to the writing on-screen and that wasn’t what I wanted to be doing as a kid, I just wanted to get into the action! This game looked like it had some potential, being able to speed around under water and do flips in the air I liked, the graphics were good too and the music though boring as hell was good for the Mega Drive. But that still doesn’t excuse this game from being so lame.

So to conclude, Ecco the Dolphin is not a good game by any means. No offence to anyone who actually likes this game but I think it is horrible. It’s slow, tedious, and cryptic for kids and just sends one to sleep. I don’t know how this game got a sequel, let alone a series of games. I say stay away people, you’re not missing anything and your life would be better without Ecco the Dolphin.

 
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Posted by on November 7, 2012 in Game Reviews, Media, Reviews, Video Games

 

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Month of Nostalgic Game Reviews: Lemmings

Howdy ladies and gents and welcome to Day #6 of my Month of Nostalgic Game Reviews where I’ll be giving you reviews of some of my most nostalgic video games from my childhood. And today we have another game which I keep forgetting that I used to own, but it was super awesome. Today I’m talking about Lemmings!

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This puzzle game was originally released 1991 and it was ported to several consoles thereafter. The main objective of the game was to lead the creatures known as lemmings through the level to a specific exit point. In order to do win you had to get a certain number of lemmings to the exit and the way you did that was by utilizing each of their specific abilities to change the environment, destroy obstacles and make safe passages. While earlier levels started out simple enough, later levels had much more intricate pitfalls and hazards to work your way through which would test your reflexes and your patience. There were eight different types of lemmings from ones that could block other lemmings from moving in that specific direction to others who miners who dig downwards to the awesome bombers who blow up after five seconds (such legends)! There was also a two-player mode with 20 levels to play through which did get a bit chaotic from what I can remember.

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Now this is a special little game for me, it was one of the most addictive games I ever played (I know I have said that for a lot of the previous games but it is so true in this case!). I had the Sega Mega Drive version of this game and I remember this game very clearly. Whenever I think about Lemmings it makes me smile and cringe. I smile because I spent a lot of my time as a kid playing this game, trying to advance and think of strategies of how to keep my lemmings alive. The reason I cringe is because this game frustrated the hell out of me when I got so far only for my strategies to fail as my lemmings fell to their death or got trapped somewhere resulting in me having to blow them all up. I faced so much pain with this game it was unreal. But I do have good memories with this game, the graphics were nice and the music was so jokes, it was just a load of well-known traditional and classic tunes reworked into the game, so you’d hear anything from “Dance of the Little Swans” to “She’ll Be Coming ‘Round the Mountain“, it was mental! I find it funny how these days I really hate puzzle and RTS games and yet I used to play a lot of them when I was younger. What happened to me? Haha!

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In conclusion Lemmings is the kind of game that is fun, unique and really addictive, but it really does require a lot of strategy and your full attention or it will destroy you. I really do miss games like this, ones that were so simple, so different and yet complex. The 90s really was good time for gaming; I miss it ever so much. But anyways if can find a way to play this game, go out and do it!

Okay people check back here tomorrow where I’ll have another nostalgic game review waiting for ya! 🙂

 
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Posted by on November 6, 2012 in Game Reviews, Media, Reviews, Video Games

 

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Month of Nostalgic Game Reviews: The Amazing Spider-Man vs. The Kingpin

Howdy ladies and gents and welcome to Day #5 of my Month of Nostalgic Game Reviews where I’ll be giving you reviews of some of my most nostalgic video games from my childhood. And today we have The Amazing Spider-Man vs. The Kingpin.

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Now this is an odd game in this collection of games from my memories. It’s actually one of the few games I forget that I actually owned when I had my Sega Mega Drive and it annoys me because actually have a history of playing this game continuously and failing on numerous occasions haha.

So what’s The Amazing Spider-Man vs. The Kingpin about? Well it was a side-scrolling platforming game released in 1991 in which you took control of Spider-Man and to traverse through several different locations to  battle several supervillains and get keys off of them in order to disarm a nuclear bomb that the Kingpin is gonna set off in twenty-four hours (which he blamed you in the first place), oh you also have to save your wife, Mary Jane Watson from the clutches of Venom too. In terms of gameplay from what I can, remember you could punch and kick your enemies, shoot them with web, you could also climb and stick to most surfaces and you could web swing too. And I remember in Nightmare mode you’d fight Venom and holy Christ in the game he used to scare the life out of me! Bad memories I had with that yo.

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When I used to play this game I’d get past the first level where you’d beat up the robber and the police man (if you felt like it) and then climb a building and after a short cut scene you’d move onto another warehouse level which was littered with criminal with knives and guns and they were such a pain to dispose of. And if that wasn’t bad enough there was these horribly annoying dogs which would take several hits to kill. Most types since I was a sloppy gamer when I was a kid I’d always die at this point in the game and I never advanced beyond that point. Those were my dark days as a gamer, I’d normally get pissed off and play Sonic or Street Fighter instead to make me feel better lol.

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Apparently this game was a big deal when it came out, according to Wikipedia it helped show off the potential of the Mega Drive, it also fared well with the comic book fans and the game was noted by critics for its graphics and sound quality and its ability to recreate these characters in a video game. And lastly according to one of the developers the game was commercially successful and apparently two-thirds of the people who owned a Mega Drive at the time had bought the game too. Damn, that’s pretty impressive yo.

In the end The Amazing Spider-Man vs. The Kingpin was a fun little game which I have mixed memories with, I did enjoy the thrill of being Spider-Man in a video game, but the game was too hard for me and I normally saw more of the continue and game over screens then I liked to remember. But I did see the game on YouTube and saw how far you could advance through the game and I would say if you have a chance to pick this game up try it out yo.

 
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Posted by on November 5, 2012 in Game Reviews, Media, Reviews, Video Games

 

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Month of Nostalgic Game Reviews: Streets of Rage

Yo yo yo people of the north, south, east and west! And welcome to what could be described as my most ambitious series of blog posts yet. At one point I was recommended on a blogging forum to do a month-long set of blog posts and I was like “Okay but what the hell should I blog about?” So I ran through a list of options and finally came up with something; nostalgic video games! So yeah for the next four weeks I will be giving you reviews of some of my most nostalgic video games from my childhood. And today we start with an absolute classic; Streets of Rage!

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Now this is the good stuff! Classic goodness! Ask any person who owned a Sega Mega Drive/Genesis and ask them about Streets of Rage and they’ll grin and say something along the lines of “Ah yeah, Streets of Rage. Such a great game!” It’s so true though; this was a classic game that nearly every Mega Drive owner had in their collection and it was one of my first video games along with Sonic 1-3, Mortal Kombat II and Street Fighter II.

So what’s the game about? Basically it’s a side-scrolling beat ’em from 1991 where you took control of one of three characters in single-player or in two-player mode and advance across eight different locations beating the crap out of a variety of different enemies. You could beat them up using your fists or your feet or the interactive weapons like bats, polls, knives and broken bottles. The enemies came from the left and right of the screen and you’d have to clear them out before being able to move onto the next part of the level and at the end you’d have to beat a beastly boss. You could also call the police for help with a power-up and they’d shoot rockets at the enemy and destroy everyone on-screen! It was so badass!

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There was a reason why the 16-bit era of gaming was a great time for gaming and this game in particular I feel is part of the reason. Streets of Rage for the time was graphically awesome, had great and addictive gameplay and it also had one of the most kick ass soundtracks ever! I swear the soundtrack for this game composed by Yuzo Koshiro is one of the most memorable soundtracks I recall from my childhood; I still remember the majority of the tunes and jingles. I used to bleed this game dry when I used to play with my sister; it was one of our favourite games to play together. Unfortunately I was stupid enough to sell Megadrive back in 2002 and thought I’d never play any those old games again… However! Eventually in 2010 I bought the game on the Wii’s Virtual Console and started living in nostalgia again on my own and with my sister in co-op. And I think it was last year or the year before I finally beat the game in single player mode and got the good ending! I never thought I’d ever beat the game and when I did I felt the greatest level of satisfaction ever! 😀

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In the end Street of Rage was one of the best games of the 16-bit era in my opinion. It’s been ported so many times in every format imaginable and the legacy it left behind is one that only people who is old enough can appreciate. If you haven’t experienced this awesomeness yet I urge you to look on your PS3, Xbox 360 or Wii console and pick it up, its old school fun at its best.

Well that’s the first review down, only 29 more to go lol. Drop me a comment and let me know your thoughts in the comments below! Until the next game review, laters! 😀

 
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Posted by on November 1, 2012 in Game Reviews, Media, Reviews, Video Games

 

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