Tag Archives: Bomberman

My Top 4 Characters For Super Smash Bros. 4!

Howdy ladies and gents, in the last Nintendo Direct, there was an announcement that the public could now submit pitches for characters to be included in the current iteration of Super Smash Bros. for Wii U & 3DS. Naturally this sent the fans into a happy frenzy, and while there have been numerous suggestions, some good (Shovel Knight) and some unrealistic (Goku), I just thought I would give my top 4 suggestions for characters who should be added to the game. Now bare in mind this is just my opinion, but I do believe that these characters above all others should be considered.

So without further ado let’s do it!



Even though it was very hard for me to think of any specific characters that I considered to be “essential” to this new Smash Bros. game, at the same time I had to think of someone unique, fun, familiar with Nintendo and part of an older franchise, and Bomberman came to mind almost immediately. In fact he was the first character for me to suggest online and this is what I wrote in the 500-character description box:

Even though he primarily uses bombs, it would make for an interesting ranged character. His bombs could be thrown, planted, timed or stuck on enemies. If you look at games like Bomberman Hero, 64, Generations and Jetters, the character uses different types of bombs, abilities and aid-based characters (charaboms) to help him advance.

Back in the 1990’s/early 2000’s he was a fairly popular character with a substantial fan base and I feel like if he was included in this game it would give him some more notoriety and help the franchise return to the public eye (like what happened with Mega Man).

I stick by those words 100%, the Bomberman series is one that I really liked as a child and still enjoyed playing the games today. I feel gutted for old Bomberman, he hasn’t had a new game in years and has been forgotten by time for sure. But Smash Bros is the perfect place to resurrect the character and the game series. If characters like Duck Hunt Duo can get a place in the game, then surely someone cooler like Bomberman deserves a chance.



This was actually my first choice before Bomberman. In a way it is a no-brainer. Rayman is a very popular character these days, he’s been around for a long time and he’s been associated with Nintendo through their games too. Then add on top of that he was a made into a fake DLC character online a little while ago and got a model from Ubisoft to turn the character into a trophy in SSB4. It seems like fans and fate what this to happen. And if you look at Rayman as a character traditionally and more recently he has moveset that is just perfect for Smash Bros., I just want it to happen so much.

Princess Daisy


Poor Princess Daisy, since Melee, some fans had hoped that she would make an appearance as a playable character, but unfortunately she was skipped in Brawl and then in SSB4 Princess Rosalina, a character who’s been in the Mario universe a much shorter time than Daisy, found her way in. And while it understandable why Rosalina would be a playable character over Daisy, it is a bit ridiculous that Daisy has been ignored for so long. While Daisy isn’t a significant character in the main Mario games, she does have a fan base and has been in every spin-off game since Mario Tennis on N64. And while she doesn’t really have much significance besides being a playable character in spin-off games, I feel like her tomboy-ish attitude could influence a less girly and more aggressive moveset. Plus, if clone characters like Falco, Lucina, Wolf, Lucas and Dr. Mario can exist, then room can be made for her.



This character seems like another that is just crying to be done. I’ve seen in a lot of comment sections and numerous forums that people want Isaac from Golden Sun in SSB4 and I’d be inclined to agree. I liked him as an assist trophy in Brawl, but I believe that as a character with his abilities in the Golden Sun games, that he could be great and would make for a very versatile character. I feel like Isaac would left himself well to Robin’s play style where it would be a combination of magic and physical attacks, but make it a little more unique.

So there are my suggestions. Sure I would like to see Solid Snake come back or get to see characters like Proto Man, Zero, Viewtiful Joe and Midna make an appearance as new characters, however I know my suggestions don’t mean nothing until it is made official. But I hope that at least one of my choices makes the cut.

So what did you think of my choices? Also what characters would you like to see in the new game? Please be sure to leave your thoughts in comments below. Until next time, laters! 😀

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Posted by on April 6, 2015 in Media, Video Games


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My Favourite Music In Video Games Part 2


Howdy ladies and gents, and welcome to PART 2 of My Favourite Music In Video Games, a blog series dedicated to some of my favourite tunes in video games that I feel everyone should hear too. It was a while ago, but back in part 1 it focused on franchises from the 90’s and I feel like we’re gonna continue that with some of my other childhood video games (with one exception). So here let’s get started:


Oh Bomberman, how I love you! Back in the last 90’s to early 00’s Bomberman was a huge part of my gaming world especially because of the games Bomberman 64 and Bomberman Hero, and those games were home to some incredible music. In 64 you had so many incredible songs from the main levels to the menu screen and multiplayer levels too. A few of my ultimate nostalgic tunes are: Green GardenBlue Resort, and VS Altair Part 2. And Hero had cool songs BeakRedial, Foehn, Dessert, Zip and Cell just to name a few. And then there’s Bomberman Generation, the last great Bomberman game in my opinion, besides being a good game it also housed some great tunes like Main Theme (Original), Tentasia (Original), Octo Ocean (Original) & (Crystal), Tako Desert (Eygptian) & (Funky), Coin Battle (Original) and the hardcore Majestar.

Favourite song – Mimesis:

It was a close call between this and Foehn, but I think I love this song the most because it is so upbeat and happy-sounding (if that makes any sense haha). A lot of the songs in this game have a very drum and bass like feel to it in terms of the beast and structure and that is what I love about all of the songs especially this one. This song is from the levels in Bomberman Hero when you have to ride that rabbit Louie, it’s a jolly little sound with a great beat and I could listen to it for ages on repeat.


Now the Rayman series has housed a lot of good music ever since the first set of games on PlayStation 1 back in the late 90’s, but I mainly recall some of the newer music from Rayman Origins and Legends. The reason I am more interested in the newer Rayman games when it comes to music is because of their more quirky and eclectic collection of songs.

Favourite song – Medieval Theme:

Even though this is one of the first songs in the game, it honestly left the biggest impression on me. I like the choice of instruments and the fact that it really sounds it was from the medieval period. The song is super quirky, fun, upbeat and epic towards the second half. I could listen to this on repeat for ages.

Star Fox

The Star Fox series may not have that many games in its series when compared to other franchises like Mario, Zelda and Metroid, but that doesn’t make it any less important, especially when it comes to the music. Since the first game on Super Nintendo Star Fox has been home to some great music especially in Star Fox 64 aka Lylat Wars and Star Fox Assault. For me SF64 housed some good songs from the Opening, Title Screen to the awesome sounds of Star Wolf and Versus, and then you have Versus One By One, to the lovely Mission Accomplished. Star Fox Assault brought some really awesome style and flair with the orchestrated soundtrack which makes songs like Theme of Star Fox Assault, Mission Briefing, Oikonny’s Fleet (Space Battleground) and many others sound so good.And then the Super Smash Bros. series got some great remixes with Melee‘s Corneria, and Super Smash Bros. Brawl‘s Space Armada, Area 6, Area 6 Ver. 2, Corneria and Main Theme (Star Fox 64).

Favourite song – Star Wolf (Star Fox Assault):

I don’t really recall hearing the original Star Fox theme first time, but I remember it from my childhood playing Star Fox 64 especially when it came to multiplayer. That being said when I heard the Star Fox Assault version in Super Smash Bros. Brawl my world changed. Composers Yoshie Arakawa and Yoshinori Kawamoto have taken a simply cool song and turned it into an epic orchestrated piece of work that feels like it belongs in a western film or an older spy movie. It is just the definition of sexy and badass.

Snowboard Kids

The Snowboard Kids series only has three games to its series (though I don’t really count that reimagined version on the DS), but most people that remember this game series know about the two games on the Nintendo 64. I don’t know about Snowboard Kids 2 or the DS game, but the first game definitely has a great sound. There are unforgettable tracks in this game like Sunset Rock, Night Highway, Dizzy Land, Board Shop (a beautiful slow jam with a great melody) and the brilliant Grass Valley which just screams of adventure and awesomeness.

Favourite song –  Big Snowman:

I really adore the soundtrack for the first Snowboard Kids game and it was a close call between this and Grass Valley, but in the end this won me over. I do believe it to be the best song in the game purely because it is so cool, feel-good and the most energetic. I just love the composition and it makes me feel so happy. Plus it gives me a huge nostalgia rush of playing this game along with my sister and old school friends.


I never grew up with Castlevania and never really found out what it was until my late teenage years, but I understand and respect the franchise a lot. This is a series that is highly praised for its gameplay, presentation and of course it’s music too. There are a number of badass songs in this series from the NES and Playstation days right up until the Game Boy Advance and Nintendo DS. There’s a number of cool songs like including that awesome Vampire Killer from the first Castlevania I which is the quintessential song on the series, you also have Divine Bloodlines from Castlevania: Dracula X, Bloody Tears (Day Theme) from Castlevania II, Beginning from Castlevania III and Simon’s Theme from Super Castlevania IV.

Favourite song – Monster Dance:

In the end this is my favourite song for sure and is my favourite song in the Castlevania series as it has style, a wonderful melody and it is totally memorable and addictive. Sure the song is a bit old, lacking in layers and is on the short side, but my god it is awesome. And I think one of the main reasons I love it is due to watching the Angry Video Game Nerd on several occasions since 2007 haha.

So there you have it, my another five picks. Tell me if you’re familiar, like or dislike my choices in the comments below. Also if they’re any that you’d like to see in the future let me know. Other than that make sure to come back for some more music madness in the world of video games. Bye bye for now! 😀

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Posted by on August 12, 2014 in Media, Video Games


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Month of Nostalgic Video Game Reviews 2 – Bomberman Hero

Howdy peeps and welcome to Day #27 of Month of Nostalgic Video Game Reviews 2! This is a blog series where I review video games from my childhood. Today we’re going back to the Bomberman series with a game that I was really addicted to on my N64; Bomberman Hero!


Bomberman Hero was an action game released in 1998 for the N64 and it is a sequel to the successful game Bomberman 64.

There is a story in this game but it is hardly worth mentioning, so we’re just gonna skip ahead and get into the gameplay. Now Bomberman Hero controls very differently from Bomberman 64. In this game Bomberman has the ability to jump, has a life meter and has the ability to throw bombs farther and overall because of these new abilities the game becomes more of a platform-oriented experience. In this game you travel from planet to planet through five different stages with an eventual boss encounter, and as you advance the stages and bosses naturally get harder. A unique feature is that is that you’re not just limited to using your feet to get around as you can travel via jet pack, helicopter, snowboard or submarine. You can also ride this green rabbit thing through some levels which provides interesting ways to advance through levels.

There are also several different types of bombs in addition to the regular ones. Ice bombs turn enemies into ice blocks which can be moved around and used to jump on to get to higher places. Salt bombs only harm slugs which cannot be harmed by any other means. Control bombs explode when remotely detonated; a useful ability against certain bosses.

Much of the game’s replay value is in the sub-mission of scoring the amount of target points per stage, which awards Bomberman a certain amount of stage points (1 through 5) at the end of each level. You can re-enter the stages as often as you like, in order to secure the highest possible score within the stage. Medals are awarded on a per-planet basis, awarded based on the total number of stage points at the planet’s completion (red, blue, bronze, silver, and gold). Getting a perfect score on every planet (or rather, a gold medal on each one) will award mini games to be accessed on the options screen. The games include:

  • Slide Racer: Play through the Crystal Hole level on the Bomber Slider, racing against a snowman. Beat him and get the record time to win.
  • Golden Bomber: Bomberman gets the Golden Chip, which allows him to travel underwater with ease. Traverse through three stages to beat the Boss of the Woods.
  • Treasure Hunt: Princess Millian’s ship, which was full of treasure taken from Bagular’s base, was shot down at the treasures were scattered all over the six planets. Find them all.

Bomberman Hero is another one of my favourite N64 games and even though I LOVE the multiplayer component in Bomberman 64, this game a surprisingly deep single player mode that made me forget all about the previous game. I think I really liked the game because of its platforming elements as it is a genre that I like a lot. But outside of that the game’s just a lot of fun, you run around and blow up enemies, climb up or descend through stages that were either straightforward and narrow or a little more spacious and tricky. There was a good deal of stuff to do and most of the levels I replayed most of the time to get the high score or to mess around on the jetpack or snowboard. This game was graphically pretty good, there was a nice sense of variety in the stages and none of them looked too similar, also the soundtrack is brilliant, it was so good and it had a great video game sound while also having a bit of drum and bass in there too which was so badass. It’s still one of my favourite soundtracks in any video game ever.

So in conclusion Bomberman Hero was a unique game in the series that added a lot of new elements and game mechanics but still manages to be a kick ass experience with awesome style, presentation and gameplay. Some may dismiss this game purely based on the fact that there’s no multiplayer and while that is a darn shame this is a game in the Bomberman series that deserves your attention. I highly recommend it.

Well there’s another game review done only 3 more to go! If you have experiences with this game or any of the following ones do comment below! I’ll see ya tomorrow with another nostalgic video game review yo! 😀


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Month of Nostalgic Game Reviews: Bomberman 64

Howdy ladies and gents and welcome to Day #23 of my Month of Nostalgic Game Reviews where I’ll be giving you reviews of some of my most nostalgic video games from my childhood. Today we have one of the best examples of classic multiplayer fun and chaotic gameplay in the form of Bomberman 64!

To be honest before I came across this game I never even knew about who or what Bomberman was. This was the first game in the series I played, then after I got hooked I bought Bomberman Hero and then Bomberman Generations and then Bomberman Blast. I definitely became a fan after this N64 game, so what was the deal with this particular Bomberman game? Well read on to find out.

So Bomberman 64 was released for the Nintendo 64 in 1997 and was the first 3D Bomberman game in the series and was also the first game in the series to incorporate an action-adventure and platforming elements into the mix. In the single-player mode you took control of Bomberman in a 3D environment where you could power up enemies by throwing or kicking bombs into them and then watching them explode into smithereens! You could also charge your bombs once you picked them up and make them into a massive bomb which was super powerful and had a massive explosion radius (this could also carry over into multiplayer too). In single-player I don’t really recall how you advanced because I never really played all that much of it, so allow Wikipedia to explain: “At the start of the game, Bomberman can enter any of four anchors, which are terrariums of other planets (that were probably drained by Altair). The starting worlds are: Green Garden, Blue Resort, Red Mountain, and White Glacier. In each anchor there are four stages. The first and third stages are adventure stages where Bomberman must navigate through the stage by solving puzzles and blasting his way toward the “Goal Arrow.” The second and fourth stages are boss stages, Bomberman must fight Sirius or one of Altair’s subordinates in the second stage, and he must fight the world’s guardian in the fourth.

But where the single-player mode was a little slower and less interesting than your typical Bomberman game, in the multiplayer however that’s where all the good stuff was. In multiplayer you could either play alone with three CPUs or play with three other players. In this mode it’s all about survival of the fittest. You had I around 6 stages to pick from and the aim of the game was to blow up your enemies and be the last man standing. In this mode you could kill your opponents by blowing them up or making them dizzy, then picking them up and throwing them off of the stage or if you got killed yourself you’d turn into a ghost and jump on them and control their actions, leading them into death if possible. Also if you left the timer on, in the last 30 seconds the stage’s environmental hazards would kick in from rising sea water to exploding fireballs from the sky to incoming walls wanting to squash you! Battles took place in rounds of three (though it could be increased to five) and after winning them all you would be announced the winning with a fun celebratory screen with catchy music. One could always tamper with the options to make matches more interesting and increase the amount of chaos that went on.

Even though there was a single-player mode I never played it all that much and wasn’t very interested in it, all I cared about was the multiplayer and boy was it good. The multiplayer in Bomberman 64 was and still continues to be some of the most fun I’ve ever had playing video games. Fact. I just loved the different types of stages and the ways you could take out your friends either by blowing them up or throwing them off of the stages or even becoming a ghost and making tem run into another layer’s bomb. This game was incredibly creative and I lost many days and summers to this game along with my sister and my old school friends. Before Bomberman Generations came out, this was the quintessential Bomberman experience. And while this game has aged a little and may not be as fast as some games today, it is still badass and most of my mates who have never played Bomberman before fall in love with it, that’s how power it is!

So to conclude, Bomberman 64 is a frigging awesome game and needs to be played by anyone looking for some good multiplayer fun with their friends. While the single-player mode is only alright and the game is a bit on the short side, this game at least works when more players are involved. Bomberman 64 was made for multiplayer mayhem and that it does in a wonderfully fun fashion! 🙂

Well there’s another review ladies and gents, remember to comment below. It also looks like we’ve entered the last week for these nostalgic game reviews, but don’t worry I’ve still got more games up my sleeve to review! 😀

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Posted by on November 23, 2012 in Game Reviews, Media, Reviews, Video Games


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