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E3 2015: Nintendo’s Digital Event – The Great Disappointment

Ladies and gents I come to you today as a long-term Nintendo fan and yesterday I was hoping to be wowed or at least impressed with Nintendo’s contribution to E3 considering the game that Microsoft and Sony brought in the last day or say. Unfortunately Nintendo only gave me and many other fans only a handful of things to look forward to, but didn’t give us anything to blow our minds and that’s left this fan base in a place that’s far from pleased. So I just wanted to talk about where I think Nintendo went wrong with this event.

Nintendo-Digital-Event

Now before I begin I want to say that this is not a rant, more like a statement from a concerned fan who has an opinion to share.

Okay so let’s talk about the games that they did have on display. Nintendo’s E3 Software Lineup consisted of:

  • The Legend of Zelda: Tri Force Heroes
  • Super Mario Maker
  • Star Fox Zero
  • Hyrule Warriors: Legends
  • Metroid Prime: Federation Force
  • Animal Crossing: amiibo Festival
  • Mario Tennis: Ultra Smash
  • Animal Crossing: Happy Home Designer
  • Mario & Luigi: Paper Jam Bros.
  • Skylanders SuperChargers
  • Yoshi’s Woolly World
  • Genei Ibun Roku #FE
  • Fire Emblem Fates
  • Xenoblade Chronicles X

A good selection of games for sure, however besides the odd new surprise here and there, there was nothing really unexpected or out of the realm of possibility. Now that’s not to say that this Digital Event didn’t have its charms. The whole puppet character versions of Satoru Iwata, Reggie Fils-Aime and Shigeru Miyamoto was quite funny and entertaining and very in line with the quirk and random nature of Nintendo. Plus seeing some ACTUAL footage of Star Fox Wii U (now dubbed Star Fox Zero) was great considering that I’ve been waiting for a home console Star Fox game for 8 years now. I also liked the look of Tri Force Heroes, Mario Maker and I am a sucker for Mario Tennis so Ultra Smash will probably be on my radar too… With all that being said there is a hole of excitement and lack of surprise from the event that cannot be unshaken and now I will talk about what I think that was.

No Wow Factor

Nintendo as a company must know by now that their fan base, especially the older ones, are like a legion of crazed animals who require immediate software to keep us satisfied, because once you gives the fans something lackluster or give them nothing for a while, then everyone loses their minds! I’m pretty sure Reggie Fils-Aime has even addressed that on a couple of occasions; that the fans are insatiable and want the next best thing after they’ve been given something good. And it’s true, when we’re given a Metroid, people want to know when the next Zelda is coming out or when the next big Mario game is coming or a new I.P. like Splatoon or The Wonderful 101, and in a few years people will be after the next Smash Bros. and Mario Kart, the cycle never stops. So as a company they should know by now that failure is not an option, and even though they’re not necessarily competing with Sony and Microsoft’s next-gen consoles, at the same time they have to perform that much harder so that they can still be relevant and show they’re a force to be reckoned with.

Last year Nintendo rocked E3 last year with their hype with Splatoon, Smash Bros. 4, Yoshi’s Wooly World, Xenoblade Chronicles X, Bayonetta 2 and of course the massive reveal of Zelda Wii U, with the last game really blowing people’s minds. That was good stuff. This time round several of the games from last year showed up again with no real significant new footage. And the other games shown were either unnecessary or just not what people wanted. There was no Nintendo game that matched the internet-breaking hype levels of Final Fantasy VII Remake or Kingdom Hearts 3 or Fallout 4 to put things in perspective.

Questionable Reveals For Certain Games

With Fire Emblem Fate had primarily the same trailer we’d seen in the past except with english voice actors and while the game looks great it is still AGES away in 2016. Also, Genei Ibun Roku #FE (the Shin Megami Tensei x Fire Emblem game) had more footage to show off but the trailer just felt like a compilation of clips and didn’t provide much in the way of the story or in-game gameplay to give you an idea of how the game mechanics would work. Mario Tennis: Ultra Smash had a really small and unremarkable trailer, to those not so interested in this series it was basically a Mario tennis game with mega mushrooms, nothing more or les than that. There were no fancy moves or abilities or cool gimmicks or big details about the game and that really doesn’t sell the game well. Oh and look Skylanders SuperChargers has Mario characters in it… Yay? No! I don’t want that!

But nothing hurt worse than what came next. It felt something like this: Nintendo: “Hey guys want a new Animal Crossing game on Wii U?” Fans: “Yeah!  Nintendo: “Here’s a party game!” Fans: “What?” An amiibo-focused AC game? Why? That is the last thing fans of this series want, sure it hasn’t been too long since the last main series game but don’t ruin in by doing these unnecessary spin-off, especially the party game territory, there’s enough of that shit out there already. But then comes the big troll of the day: Nintendo: “Hey guys you love Metroid Prime right?” Fans: “Hell yeah!” Nintendo “Well here’s a Metroid-inspired shooter without Samus in it!” Fans: “What the hell Nintendo!?!” Metroid fans are the last you want to mess with and they’ve been waiting for a new Metroid adventure for almost 5 years and yet Nintendo have yet to gives us another Prime game or a new 2D game, instead what we caught was some game inspired by the Prime games but without any of the recognisable traits or charm. That felt like a massive slap in the face to the fans and I was gutted myself.

Retreading Old Ground

With this Digital Event, Nintendo gave us a lot of games, but they were games that we’ve seen before. Several of the games we’ve seen from last year’s E3 while some of the “new” games didn’t do much to change the basic formula like Ultra Smash and to a degree Papa Jam Bros. Even Super Mario Maker while showing off a few new details, has been shown before, Hyrule Warriors: Legends is just a port of the Wii U game with a few new elements, and that wasn’t good. Oh and Nintendo, I understand that you love Mario, but you can’t force it down fans throats, people love other things too. That Mario fan complilation video at the end was nice and all but it didn’t lead up to something big like a Mario Sunshine HD or Mario Galaxy 3 announcement, so the whole ending just felt very hollow.

Ignoring Good Franchises

It would have been interesting if Nintendo decided to bring one of their old franchises out of retirement, a new Earthbound game maybe? Even an Ice Climbers or Dog Hunt would have at least been given a raised eyebrow. I’m so keen on Punch-Out but gives another one of those like the Wii game except with more character modes and online functionality? Make a sequel to Kid Icarus: Uprising for Wii U? Make another Mario Strikers game? Try Excite Truck again but with all the modes and a variety that’s come with Mario Kart 8? COME NINTENDO GIVE ME SOMETHING! And to gap it all off, another year goes by and there’s still no F-Zero game, that’s just mean Nintendo. 😦 I know MK8 has pretty much filled that spot for the time being but that franchise has so much potential in this modern age of gaming, it’s ridiculous that it hasn’t shown up by now.

Conclusion

In the end Nintendo really dropped the ball this time. It wasn’t like they didn’t have good stuff to show off, I’ve really got hope for Star Fox, Tri Force Heroes and Paper Jam Bros., but everything else was just a bit meh to horribly disappointing. This show NEEDED something big to make up for the lack of appearance of Zelda Wii U, but we didn’t get it and now a good number of the fans are revolting. They’re really gonna have to pull off something amazing in the future to rectify this inequity.

 
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Posted by on June 17, 2015 in Media, Video Games

 

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Sonic Generations (3DS) Review

Now I know this game is pretty old and has been reviewed by many people a while ago, but when I played the Nintendo 3DS version of Sonic Generations earlier on this month I just had to do a review on it to express my thoughts on it.

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Story

The story of Sonic Generations 3DS is the same as that of the home console version. It involves Sonic and his friends are celebrating his birthday when a mysterious dark entity shows up and creates holes in time, sucking up everybody into different dimensions and tearing time apart. Sonic attempts to take on the beast but is knocked unconscious, Sonic then awakens to a white dimension where everything is lifeless and lacking in colour, he then travels through the different worlds, restoring colour to them and freeing his friends along the way and even running into his former self too. Eventually both Sonics along with both versions of Tails work together and figure out who is behind the whole time collapse in the first place.

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The story is presented through models of the characters talking via text bubbles, this sucks when compared the console versions that have actual cut scenes. Now I know the 3DS isn’t a graphical powerhouse, but the Wii was able to give us down scaled versions of the cut scenes from Sonic Unleashed and from what I hear the 3DS’s graphics are equal to that of the Wii, so there really shouldn’t be too much of an issue with give us cut scenes in my opinion. The story was alright in the console version but it really did suck when compared to Sonic Colours and on the 3DS it comes across worse because there’s a lack of voice acting and proper animated cut scenes.

Gameplay

When it comes to gameplay it comes in two flavours, 1) Classic Sonic has the old school 2D platforming levels similar to the Sega Mega Drive/Genesis and 2) Modern Sonic who has very similar to the Sonic Rush games on the Nintendo DS.

With Classic Sonic you’re playing through 2D left to right stages with you jump, spin dash and speed just like the 90s. The physics for Sonic in this game are actually more accurate than the home console version which is good for people who really care about that kind of thing; it is too bad that most of Classic Sonic’s levels are pretty boring for the most part. All of his levels are 2D recreations of their originals, in the Classic Era it feels horrible because all of the levels feel so confined and squashed together. However in the Dreamcast Era things get interesting with Emerald Coast, but then get ugly with Radical Highway and then from there in the Modern Era I just wasn’t enjoying myself anymore. One of the real killers is the fact that Classic Sonic gets the homing attack, it breaks the “classic” element completely and later levels are structured around it so it’s MANDATORY and it just feels wrong.

As for Modern Sonic his gameplay resembles that of Sonic Rush, so Sonic has a boost button, homing attack and few of the other moves he got from Unleashed like skidding, wall jumping and foot stomping. Since I enjoyed those games a lot I thought the same would apply with this game and it does to a small degree. I had way more fun with Modern Sonic’s levels when it came to some of the levels in Classic and Dreamcast Era, but as soon as Radical Highway came everything went downhill. I just found the level design to be unfair, bizarre and hardly fun.

The boss battles in this game were just tedious, painful and lame. The major boss fights range from incredibly short and simple to long and annoying! Like the battle with Big Arms from Sonic 3 is easy because the boss movements are predictable, but the battle with the Biolizard from Sonic Adventure 2 is even worse than the original, his movements are harder to read and it doesn’t flow like the original. The worst offenders are the rival races with Metal Sonic, Shadow and Silver, there’s nothing to them. All you do is hold right and hope for the best. The problem with these races is that they’re completely erratic when it comes to difficulty, there are moments when you’ll outrun your enemy with ease only for them to appear ahead of you out of nowhere with no way for you to catch up. If you make a mistake just once the AI characters jump ahead of you by miles! Once you memorize the level layout then you should be able to complete the level. I spent too many minutes trying to beat these guys because of the horrible level layout and erratic AI character movements (Fuck you Silver!), and that’s why I hate them.

Presentation

Graphically the game doesn’t look that bad, they have so lovely use of colour and some interesting levels of detail, but I can’t say I was overly impressed though. The best way to describe it would be a much sharper and fancier version of the Sonic Rush games. I just don’t like how squashed everything looks in Classic Sonic’s levels especially in the Classic Era levels. Also I feel like I’ve seen much prettier 3DS games so I guess I expected more. Sound-wise the audio quality of the game isn’t that bad and is tolerable (though that’s mainly because of the soundtrack). Most of the sound effects are good and match the home console version, though I’m not too keen on the way the homing attack/air dash sounds in this game, it just sounds weaker in this game. The soundtrack for the game is great with Jun Senoue along with the other game composers really finding a lovely way to upgrade some of these other songs and breathe new life into them.

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Longevity

When it comes to replay value I have to be honest, it is very little. This game is incredible short and features seven stages with two acts in each, but that’s two less stages than the console versions! There’s the same amount of boss encounters and there’s also a challenge mode and online compatibility too, but unless you’re interested in that other stuff your time with this game will be incredibly short. As for me, besides replaying some of Modern Sonic’s levels, I had no reason to revisit any of the other levels. What’s really bad was that I never even bothered to finish the game, the last time I did that with a Sonic game was with Sonic Unleashed. I owned the game a total of THREE DAYS before I traded it back into the shop I got it from, that’s how bored with the game I got. This game just had nothing addictive about it, I only played a few of the levels and never played the boss battles more than once and I never even tried the special stages because I couldn’t be bothered. And the strange thing is I would gladly play Sonic 4 Episode: 1 & 2 before picking up Generations on the 3DS again, and that’s saying a lot!

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Conclusion

In the end Sonic Generations on the 3DS was a massive disappointment in my eyes, I knew from the footage that I saw online that it wouldn’t be worth my time but I never thought it’d be this lacklustre. Now there are some decent aspects of the game when it comes to the gameplay of Modern Sonic, but it doesn’t even begin to compare to console versions. In truth there’s much better games you could be playing on the 3DS, I’d say go play the Sonic Rush games from the Nintendo DS, they are much better and are worth your time unlike this game.

Rating: 6/10 (I do not recommend!)

So what did you think of the 3DS port of Sonic Generations? Did it fulfil your needs or did it fill you disappointment like me? Whatever your thoughts drop them below and let me know! Until the next time, later on people!

 
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Posted by on February 21, 2013 in Game Reviews, Media, Reviews, Video Games

 

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Animal Crossing 3DS Has a New Name!

Any information on the new Animal Crossing game for the 3DS is worth blogging about and today via IGN in an article written by the lovely Audrey Drake we have some new info to talk about:

“During a new Nintendo Direct broadcast, the company finally delivered some news for stateside Animal Crossing fans. The title, which up until now has only been detailed for Japanese audiences, will be called Animal Crossing: New Leaf. It will be arriving in stores during the first part of 2013, though an exact release date still hasn’t been provided. Beggars can’t be choosers, I suppose.

animal-crossing-3ds-20110912104433594What the mayor says goes.

For the first time, New Leaf has players acting as the mayor. You’ll ba able to customize your town and your character to your heart’s content thanks to the wide range of new and old customization options. Unfortunately we still have no news regarding the fate of Tortimer, the franchise’s former mayor. Our thoughts are with you, Tortimer… wherever you are.”

So now the next Animal Crossing game is called New Leaf? Well it’s not too bad of a title but it’s not that great either. I don’t think there’ll be better title then Wild World, that was awesome. Anyways I’m glad this game finally has an official name now, I seriously can’t wait for 2013, I just want Animal Crossing: New Leaf now, it’s the whole reason I bought my 3DS in the first place!

 
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Posted by on October 25, 2012 in Media, Video Games

 

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Here’s A Ton Of New Animal Crossing 3DS Information

I’m glad to see more information on Animal Crossing 3DS being released, for a while I thought Nintendo had forgotten about this game. I know for a fact on many gaming websites and forums fans of the series have been calling out for this game for ages. Luckily Japan only have to wait until November for the next instalment in the Animal Crossing series while all of us in the west have to wait until next year! 2013 really is too long to wait for a gaming as addictive as Animal Crossing and with all of these new details being released it just makes me more excited for the game, but also frustrated that we have to wait so long for it to be localized. But as they say good things come to those who wait, so when 2013 comes around I shall pick this game up and experience epic happiness again on my 3DS! 😀

My Nintendo News

Neogaf user Streets Ahead has dug his way through a number of new Animal Crossing: Jump Out scans for the Nintendo 3DS to bring us some new information about the game. Here’s the intriguing information the user has uncovered for the game which launches November 8th in Japan.

  • Can place a Reset Management Center. Mr. Resetti will appear after you have placed this on the map.
  • Return of Don Resetti.
  • Brewster’s Coffee Shop is separate and you can build it. If you go there a lot you can begin a ‘part-time job’.
  • Can drink coffee outside.
  • Can build two types of Police Stations. The police officer will vary by the type you choose.
  • New Villager: Hamsuke, a hamster, born May 30th. Brisk personality.
  • New Villager: Brittany, a pig, born November 14th. Mature personality.
  • New Villager: Anthony, a horse, born May 22. Smug Personality.
  • New Personality: Smug; talks indirectly but acts like a gentleman. Pure, so…

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Posted by on September 21, 2012 in Media, Video Games

 

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Analysts Give Their Opinions On Wii U

To be honest as much as I hate to say it (being a Nintendo fanboy and all), I can see where some of these analysts are coming from. The Wii U so far looks like it’ll be a pretty interesting console when it arrives in November. It seems to have created a lot of buzz in recent times especially with both bundles going sold out a lot in America and few places over the UK too. But some don’t remain convinced, from fans to developers to analysts, some don’t believe that the console is anything special and while I love Nintendo and will probably will obtain a Wii U at some point I can’t help but hear what some of these analysts are saying here.

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The Wii U, an eagerly anticipated console for some, though is it too expensive and does it need a price cut?

Wedbush Securities and DFC Intelligence do raise a pretty god point about the Wii U’s price and how it may have to have to cut after a while. And considering what happened to the 3DS I wouldn’t be too surprised. Now obviously the 3DS was a handheld console and didn’t have the software line-up that the 3DS did. But I was one of the people who bought the 3DS long after the price drop because the games that I wanted were available and much better than the 3DS’s launch titles and I believe I may do the same with the Wii U. The Wii U’s asking price I think is okay, though a tad unfair when converted from the price it costs in US dollars. I have no doubt that the console will sel well over the Christmas season because most things that come out around that period always do well, but after Microsoft and Sony get their acts together with their new consoles Nintendo may have to drop the price of the Wii U to make it look a little more appealing to casual audiences. The Wii worked well because it was not only a great gaming console with new gaming experiences, but it was also very affordable and I think the Wii U needs to be in the same affordable area too in order for sales to continue after the holiday season.

My Nintendo News

Video gaming website VGChartz has contacted a number of industry analyst to find out what they think to the Wii U now that Nintendo has revealed pricing, release date, and crucially, games. Most of the analyst seem impressed with what was announced, but there’s a few that expect a price cut next year just before Microsoft and Sony release their next generation consoles.

  • Wedbush Securities thinks the console will sell well through the holiday and could hit 7 million sold by March, but also warns that the company might have to cut the price before the 2013 holiday season to compete with Sony and Microsoft’s new releases.
  • DFC Intelligence thinks the price is a little too high to start with, and sees a price drop coming before the console is twelve months old.
  • Sterne Agee was impressed with the WiiU’s initial lineup, and thinks the console could sell one million…

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Posted by on September 19, 2012 in Media, Video Games

 

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