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My Impressions On Super Smash Bros. 3DS Demo

22 Sep

Howdy ladies and gents, today I’m gonna do something a little different when it comes to my blog posts as I am going to give you my impressions on the demo for Super Smash Bros. 3DS. Now wouldn’t usually do a review for a demo of a game, but this game in particular is pretty much one of the biggest games of 2014 especially for Nintendo fans and after several lucky punks got the demo early, I thought I would just give my thoughts.

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Gameplay

When it comes to the gameplay, it is just the same as ever, anyone who has played a game in this series will be able to jump right in and play. When it comes to the demo you can only play 2-minute matches with 1-3 other CPU’s at level 1-9 and you’re limited to the Battlefield stage (with the option to play it normally or without platforms). As for characters, veterans Mario, Link and Pikachu return, while Villager and Mega Man join the fray as the newcomers. The old characters are pretty much the same (especially Mario), but there are subtle changes to Link and Pikachu’s movesets where some of their attacks have changed, either hitting harder, changing in range or having slightly different hitboxes than before. As for Villager, that guy is crazy. He’s good for close range combat and all of his moves are based off of the activities and items from the Animal Crossing series and to see him pulling weeds to swinging umbrellas to dropping bowling balls is a delight and his taunts are just the best thing ever. And then there’s Mega Man, his move set is more long distance and unconventional, all of his moves are based on the robot masters powers from Mega Man 2 and 3 (I believe) and they work better from a distance, that’s not to say that Mega Man doesn’t do well in close combat, it is just because he doesn’t have any strong A attacks or powerful special attacks. That being said, when you get the hang of him, he’s hella fun to play as.

Controls

For the most part the controls are fine as the 3DS button layout is very similar to that of a GameCube controller (the standard controller for a SSB game), the only thing that is missing is a C-stick. But even without that little convenience, the game controls well with your A and B buttons being used for standard and special attacks, Y and X are the jump buttons, R being your shield and L being a grab button. The 3DS Slider works for the most part, however, it isn’t as precise as your classic control stick and sometimes the Slider misreads a tap for a dash movement or an upward smash for a jump and it can mess with your flow a bit. And while the button layout is great, any veteran of this series may find that buttons are a bit too close together as well, but maybe that’s just me.

Presentation

One thing that SSB doesn’t skimp on is the presentation which is bloody impressive. Visually the game is incredible and the screenshots online do not do the game justice at all. While this is not the HD glory that is the Wii U version, the 3DS version sports a great cel-shaded look and the level of detail in the animation, character models, backgrounds and foregrounds is nothing short of incredible. In addition to that the game runs very smoothly at 60fps and the 3D in the game is great too with a nice level of depth. The only issues I found was when certain assist trophies, Pokemon or items would be used, there was a noticeable amount of lag and I think that’s mainly due to those items being limited to 30fps. But other than that snag everything works fine.

Summary

Pros

  • Gameplay remains unchained for the most part
  • The speed of battle is better than
  • The new items and assist trophies are awesome
  • Mega Man and Villager are great new additions
  • Visual and audio presentation is excellent

Cons

  • Some changes to veteran character moves feels off
  • Hit boxes feel a bit off for certain attack
  • The 3DS Slider misreads movements
  • Button layout feels a bit cramped

In conclusion, while it definitely feels different Super Smash Bros. for the 3DS feels great and while I am still adjusting to the subtle changes to the basic game system, overall it looks awesome, sounds great and plays wonderfully. I’m still getting to grips with this game, but if this a taste of what’s to come with the Wii U version then I cannot wait at all! I really want it to be October 3rd so I can play the full version with all the other characters, stages and play online with other gamers.

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Posted by on September 22, 2014 in Media, Video Games

 

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